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Unreal Engine 5: Augmented and Virtual Reality

Exploring Augmented and Virtual Reality app creation
Preview the first lesson free — get full access to all 2 lessons.
Course: On-Demand
Advanced Provider Ken Geary  2 Lessons ·  15m  in Arabic, German, English, Spanish, French, Portuguese, Chinese 

Course Description

In these lessons, you will learn about Augmented (AR) and Virtual Reality (VR) in Unreal Engine.

You will learn where to download Android Studio and install the various components needed to create mobile applications for Augmented Reality and Virtual Reality (AR/VR, also known as Mixed Reality). We’ll go over how to create the framework for a basic AR app using Blueprints to establish the AR camera and flat area detection. You’ll also learn how to enable Data Assets to work with the AR session configuration, and how to use the VR template to cover all the actions used in a virtual reality environment, such as object grabbing and dropping, teleporting using a NavMeshVolume and trigger controls.

What You'll Learn

  • Install Android Studio and the optional packages needed to build AR/VR mobile applications in Unreal Engine
  • Add Blueprints to a mobile template to create a basic Augmented Reality app
  • Build the framework for an AR app by establishing the AR camera and flat area detection
  • Enable Data Assets to work with the AR session configuration
  • Use the VR template to handle virtual reality actions such as grabbing and dropping objects
  • Set up teleporting in VR using a NavMeshVolume and trigger controls

Key Takeaways

  • The course covers both Augmented Reality (AR) and Virtual Reality (VR) in Unreal Engine, together known as Mixed Reality.
  • Building AR mobile applications requires downloading and installing Android Studio along with various components.
  • A basic AR app framework is created with Blueprints to set up the AR camera and flat area detection.
  • Data Assets are enabled to work with the AR session configuration.
  • The VR template covers virtual reality actions including object grabbing and dropping, teleporting with a NavMeshVolume, and trigger controls.

Frequently Asked Questions

What does this course teach?

It teaches Augmented Reality (AR) and Virtual Reality (VR) development in Unreal Engine, including installing Android Studio, creating a basic AR app framework with Blueprints, enabling Data Assets for the AR session configuration, and using the VR template for actions like object grabbing, dropping, and teleporting.

What lessons are included?

The course includes two lessons: Mixed Reality Development and Building Augmented Reality.

What skills will I gain from this course?

You will gain skills in Augmented Reality, Unreal Development Kit, Unreal Engine, Virtual Environment, Virtual Reality, and Virtual Reality Modeling Language.

What software do I need to install for the AR/VR work?

The course shows where to download Android Studio and how to install the various components and optional packages needed to create mobile applications for Augmented and Virtual Reality.

How is teleporting handled in the VR portion?

Teleporting in the virtual reality environment is done using a NavMeshVolume and trigger controls, covered through the VR template.