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Unity: ProBuilder

Install and use editable shapes with ProBuilder
Preview the first lesson free — get full access to all 5 lessons.
Course: On-Demand
Beginner Provider Ken Geary  5 Lessons ·  34m  in Arabic, German, English, Spanish, French, Portuguese, Chinese 

Course Description

In these lessons, you will learn how to install and use ProBuilder in Unity and add and edit from a variety of starter shape meshes. We’ll show you how to utilize the Package Manager to install asset packages such as ProBuilder, and how to use the ProBuilder toolbar to create editable shapes such as arches and stairs. You’ll learn how to use a basic Unity plane shape and convert it into a ProBuilder mesh. Then you’ll learn how to select ProBuilder mesh components such as vertices, edges and faces and extrude faces to create extensions to your basic shape.

You will also explore the ProBuilder materials toll panel that will allow you to assign material slots to use on faces or entire ProBuilder meshes. Various shapes will be explored and a hangar will be created from a cube shape. Then you’ll create a simple landscape and decorate it with other ProBuilder shapes.

What You'll Learn

  • Install ProBuilder in Unity from the Packages panel using the Package Manager
  • Navigate the ProBuilder toolbar to create editable shapes such as arches and stairs
  • Convert a basic Unity plane shape into an editable ProBuilder mesh
  • Select and edit ProBuilder mesh components including vertices, edges, and faces, and extrude faces to extend shapes
  • Edit a ProBuilder cube to create a hangar
  • Assign materials to ProBuilder meshes using the Material Editor and build a decorated landscape from a basic Unity shape

Key Takeaways

  • The Package Manager is used to install asset packages such as ProBuilder into Unity.
  • A basic Unity plane shape can be converted into an editable ProBuilder mesh.
  • ProBuilder mesh components such as vertices, edges, and faces can be selected, and faces can be extruded to create extensions to a basic shape.
  • The ProBuilder materials tool panel lets you assign material slots to use on individual faces or entire ProBuilder meshes.
  • A hangar can be created from a cube shape, and a simple landscape can be built and decorated with other ProBuilder shapes.

Frequently Asked Questions

What will I learn to build in this course?

You will learn to create editable shapes such as arches and stairs, build a hangar from a cube shape, and create a simple landscape decorated with other ProBuilder shapes.

How do I install ProBuilder for this course?

The course shows you how to use the Package Manager to install asset packages such as ProBuilder from the Packages panel in Unity.

Do I need to start every model from scratch in ProBuilder?

No. The course shows how to take a basic Unity plane shape and convert it into a ProBuilder mesh, then edit it by selecting vertices, edges, and faces and extruding faces.

How are materials applied to ProBuilder meshes?

The course covers the ProBuilder materials tool panel and Material Editor, which let you assign material slots to use on individual faces or entire ProBuilder meshes.

What topics are covered in the lessons?

The lessons cover installing ProBuilder, navigating the ProBuilder toolset, creating complex objects, editing ProBuilder meshes, and creating a level with ProBuilder.