Enjoying the preview?
This is the free first lesson. Get full access — request a demo or sign in.
Enjoying the preview?
This is the free first lesson. Get full access — request a demo or sign in.
Starting with advanced modeling, the course explores creating characters using Maya's Modeling Toolkit, edge looping, unwrapping a character model in the UV editor for texture mapping, and texturing the head using various methods in Photoshop.
Yes. The course introduces unwrapping a character model using the UV editor, which it describes as essential for texture mapping, including unwrapping an object and the alien head across multiple lessons.
Yes. Lessons cover parent-child relationships and constraints, bones, FK/IK, set driven key, a foot rig, foot roll, skinning basics, paint weights, and a walk cycle covering planning, blocking, and curves.
The course uses Autodesk Maya 2022 for modeling, unwrapping, rigging, and animation, and Photoshop for texturing the head.
Associated skills include Autodesk Maya, Autodesk Animator, Computer Animation, Maya Embedded Language, Advanced Mathematics, and Autodesk Maya Certified User.