Skip to content
KnowledgeCity

Blender: 3D Modeling in Edit Mode

Learn the fundamentals of modeling in Blender’s Edit Mode
Preview the first lesson free — get full access to all 9 lessons.
Course: On-Demand
Beginner Provider Jay Grewall  9 Lessons ·  46m  in Arabic, German, English, Spanish, French, Portuguese, Chinese 

Course Description

In this module on Blender 3D’s Edit Mode, we’ll begin experimenting with Blender's widely used modeling tools. Learn how to use Subdivide, Dissolve, Extrude, and Inset to manipulate the shape of objects by adding, merging, and sizing geometric faces. Explore how the Bevel tool can lend realism to your faceted surfaces. Using the Loop Cut, Knife, and Bisect tools, you will learn how to divide objects automatically and manually. We’ll also go over how to use the Measure tool, which provides exact measurements and coordinates, as well as the Protractor tool, which tells us the exact angle between any two vertices, edges, and faces.

Uncover a new level of creative possibilities in Blender 3D with these lessons, which pack your toolbox with new modeling and measuring functions. You’ll be introduced to a variety of Blender tools, where to find them, and their specific functions. Explore how to add geometry and faces to objects, creating unique and realistic shapes. Learn how to divide, cut, and trim objects, and how to measure with precision.

What You'll Learn

  • Explore Blender's modeling tools in Edit Mode and learn where to find them and what they do
  • Manipulate object shapes using Subdivide, Dissolve, Extrude, and Inset to add, merge, and size geometric faces
  • Add and modify the geometry and faces of 3D objects to create unique and realistic shapes
  • Create realistic, faceted edges using the Bevel tool
  • Divide, cut, and trim objects with the Loop Cut, Knife, and Bisect tools
  • View precise measurements, coordinates, and angles using the Measure and Protractor tools

Key Takeaways

  • This module focuses on Blender 3D's Edit Mode and its widely used modeling tools.
  • Subdivide, Dissolve, Extrude, and Inset are used to manipulate object shapes by adding, merging, and sizing geometric faces.
  • The Bevel tool can lend realism to faceted surfaces.
  • The Loop Cut, Knife, and Bisect tools divide objects automatically and manually.
  • The Measure tool provides exact measurements and coordinates, while the Protractor tool gives the exact angle between any two vertices, edges, and faces.

Frequently Asked Questions

What does this Blender course cover?

It covers Blender 3D's Edit Mode modeling tools, including Subdivide, Dissolve, Extrude, Inset, Bevel, Loop Cuts, Knife, and Bisect, plus the Measure and Protractor tools for precise measurements, coordinates, and angles.

What modeling tools will I learn to use?

You will learn Subdivide, Dissolve, Extrude, and Inset for manipulating face geometry, the Bevel tool for realistic edges, the Loop Cut, Knife, and Bisect tools for dividing and cutting objects, and the Measure and Protractor tools for precise measurement.

What skills does this course help build?

It helps build skills in 3D Modeling, 3D Modeling Software, Blender, Blender 3D, Interactive 3D, and Solid Modeling.

How do the Measure and Protractor tools differ?

The Measure tool provides exact measurements and coordinates, while the Protractor tool tells you the exact angle between any two vertices, edges, and faces.

Which lessons are included in this module?

Lessons include Subdivision and Dissolving, Extrude, Inset, Bevel, Loop Cuts, Knife, Bisect, Precision Coordinates, and Measure and Protractor Tool.